Monolith Soft have been working closely with parent company, Nintendo, in their new Kyoto studio for over a year. After recently wowing us with their latest trailer, they discuss the past year and how working with Nintendo has been a huge benefit to the crew.
Monolith Soft hold a series of internal interviews and recently updated it after over a year of busy work. In the latest talks, they covered how it’s been working with Nintendo over the past year and how it changed the overall mood of the company.
From what started out as simple meetings to get used to working with one another, the two companies now work closer as they’ve increased the amount of meetings held. During these meetings, Nintendo actively consults Monolith Soft, by helping out with feedback and ideas on how to make things better.
Monolith Soft have been learning a lot from the big N, mainly about working together as a team. One of the notable comments was from the designer, Shoko Fukuchi, who mentioned how amazed she was at the way Nintendo’s sense of unity. Especially the way they make others feel included, such as the programmers who aren’t often included in talks with designers.
Having opened a new studio in Kyoto, after working at the Tokyo Headquarters for so long, has left some of the staff feeling concerned at first. Those feelings are now a thing of the past, as they’re feeling cozy in their new home at Kyoto.
Now that they’ve taken a page from Nintendo’s book, Monolith Soft have been livelier than ever. They’re now looking forward to developing quality games with a new outlook: to work together as co-workers and also a family with the common goal of achieving greatness in the gaming world.
For those of you who haven’t seen the trailer of their untitled game, here it is:
We all look forward to seeing what Monolith Soft will have for us in the near future. For more details, check out my post on Siliconera!
















